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Re: [SLUG] TNT, Free86-4.0.1


Hi
Yesterday i did the same thing with a Nvidia TNT 2 32 Meg
all installed ok , but havent tryed any games in linux as yet
i had to write my own XF86Config file to get the card to fire up
seems to be very snappy though , you may be missing a module

- Craig
Oceania Computer Services { craig@xxxxxxxxxxx }
"Chevron 7 Encoded Å Stargate SG-1"

----- Original Message -----
From: Graeme Merrall <graeme@xxxxxxxxxxxxx>
To: <slug@xxxxxxxxxxx>
Sent: Monday, July 31, 2000 12:41 PM
Subject: [SLUG] TNT, Free86-4.0.1


> Hey sluggers.
> I'm not sure if anyone can help with this problem but if someone can
> point me to a good place to ask I'd sure appreciate it. I'm just don't
> know whrere to point the question.
> Running Debian woody and I've got a Riva TNT2 card. So I grabbed The
> Nvidia kernel and GLX drivers and installed X from the linux binaries.
> Everything went fine from the X install with the default card driver.
> Installed the NVidia kernel and GLX driver and away we went - no
> problems.
> Now as well all know, the measure of a system is Quake 3 :). Grabbed
> linuxq3ademo and installed it. The first run went as slow as a dog - I
> mean real slow even on the menus. Additionally, the GL screensavers were
> dog slow as well. The FAQ says remove any Mesa stuff which I did which
> (un)happily also uninstalled xscreensaver-gl as well *sigh*. I also went
> on a file hunt and removed any Mesa vestiges.
> Then I went back to Quake3 and tried to run it again. Blam! X-crashed
> with the following in just about every log file kernel: cannot
> write-combine memory mapping
>
> So I guess I have 3 questions:
> 1. WTF does that error mean and what do I do
> 2. Can I get my cute GL screensavers without Mesa (more of a deb
> question)
> 3. Do I play quake in Windows? :)
>
> If anyone has sucessfully done a TNT2/X-4.0.1 setup perhaps we could
> chat off list.
>
> Cheers,
>  Graeme
>
>
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>